2023-09-11 17:37:47 +08:00

123 lines
4.0 KiB
Python

import socketserver
import signal
import random
import os
class Task(socketserver.BaseRequestHandler):
def _recvall(self):
BUFF_SIZE = 2048
data = b''
while True:
part = self.request.recv(BUFF_SIZE)
data += part
if len(part) < BUFF_SIZE:
break
return data.strip()
def send(self, msg, newline=True):
try:
if newline:
msg += b'\n'
self.request.sendall(msg)
except:
pass
def recv(self, prompt=b'[-] '):
self.send(prompt, newline=False)
return self._recvall()
def select_maze(self, seed:int):
# 11 * 11 的maze
if seed % 3 == 0:
maze = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
[1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1],
[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1],
[1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1],
[1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1],
[1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1],
[1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0],
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]
start = [1, 0]
end = [9, 10]
elif seed % 3 == 1:
maze = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1],
[1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1],
[1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1],
[1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1],
[1, 0, 1, 1, 1, 1, 0, 1, 1, 0, 1],
[1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1],
[1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1]]
start = [10, 3]
end = [10, 5]
else:
maze = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1],
[1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1],
[1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1],
[1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1],
[1, 0, 1, 1, 1, 1, 1, 0, 1, 0, 1],
[1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1],
[1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1],
[1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0],
[1, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1],
[1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1],
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]
start = [0, 10]
end = [7, 10]
return maze, start, end
def game(self):
self.send(b"Try to solve this maze")
self.send(b"Use wasd to move")
maze, start, end = self.select_maze(random.randint(0,99))
position = start
while position != end:
move = self.recv(b'Try to move: ').decode()
if len(move) != 1:
self.send(b'Invalid lenth')
return False
if move not in 'wasd':
self.send(b'Invalid instruction')
return False
if move == "w":
pass
elif move == "s":
pass
elif move == "a":
pass
else:
pass
def handle(self):
signal.alarm(60) # type: ignore
if not self.game():
self.send(b'[!] Wrong!')
return
self.send(b'here is your flag')
self.send(flag)
class ThreadedServer(socketserver.ThreadingMixIn, socketserver.TCPServer):
pass
class ForkedServer(socketserver.ForkingMixIn, socketserver.TCPServer):
pass
if __name__ == "__main__":
flag = bytes(os.getenv("FLAG"),"utf-8")
HOST, PORT = '0.0.0.0', 10001
server = ForkedServer((HOST, PORT), Task)
server.allow_reuse_address = True
print(HOST, PORT)
server.serve_forever()