104 lines
2.9 KiB
C
104 lines
2.9 KiB
C
/**
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* main.c
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*
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* Author: Michael Stegeman
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* Date: 2/25/08
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*
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* Description: ASCII art fireworks demo
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*/
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#include "particle.h"
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#include <ncurses.h>
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#include <stdlib.h>
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#include <time.h>
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/**
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* initializes necessary ncurses attributes
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*/
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void ncurses_init() {
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WINDOW *window = initscr(); // initialize screen
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noecho(); // don't display typed characters
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cbreak(); // don't wait until RETURN is pressed
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nodelay(window, TRUE); // don't wait for key press
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curs_set(0); // make cursor invisible
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start_color(); // start color in terminal
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init_pair(1, 7, 0); // White on black
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init_pair(2, 6, 0); // Cyan on black
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init_pair(3, 5, 0); // Magenta on black
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init_pair(4, 4, 0); // Blue on black
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init_pair(5, 3, 0); // Yellow on black
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init_pair(6, 2, 0); // Green on black
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init_pair(7, 1, 0); // Red on black
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}
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int main() {
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struct timespec interval = { .tv_sec = 0, .tv_nsec = 25000000 };
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size_t size = 200;
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ncurses_init();
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srand((unsigned) time(NULL));
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// reserve memory for particle array
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particle *p = (particle *) calloc(sizeof(particle), size);
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particle *q = (particle *) calloc(sizeof(particle), size);
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particle *r = (particle *) calloc(sizeof(particle), size);
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particle *s = (particle *) calloc(sizeof(particle), size);
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// initialize particle array
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particle_init(p, size);
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particle_init(q, size);
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particle_init(r, size);
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particle_init(s, size);
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// check for user input to quit program
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while (getch() != 'q') {
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if (p[0].life < 1.21 && p[0].life > 1.19) {
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// reinitialize second array at 3/4 life of first
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particle_init(q, size);
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} else if (p[0].life < 0.81 && p[0].life > 0.79) {
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// reinitialize third array at 1/2 life of first
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particle_init(r, size);
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} else if (p[0].life < 0.41 && p[0].life > 0.39) {
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// reinitialize fourth array at 1/4 life of first
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particle_init(s, size);
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} else if (p[0].life < 0.01) {
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// check for end of life and reinitialize array if dead
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particle_init(p, size);
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}
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// erase screen
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erase();
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// update all particles
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particle_update(p, 0.01, size);
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particle_update(q, 0.01, size);
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particle_update(r, 0.01, size);
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particle_update(s, 0.01, size);
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// draw all particles to screen
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particle_draw(p, size);
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particle_draw(q, size);
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particle_draw(r, size);
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particle_draw(s, size);
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// draw particles to screen
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refresh();
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// wait a bit
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nanosleep(&interval, NULL);
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}
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free(p);
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p = NULL;
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free(q);
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q = NULL;
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free(r);
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r = NULL;
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free(s);
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s = NULL;
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endwin();
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return 0;
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}
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